Examining the Impact of a Mobile Nutrition Education App for Child Nutrition Education in Canada
- Disease/Condition
- Nutrition, Healthy
- Drug/Device/Intervention
- Serious game nutrition education intervention
- Study type
- Interventional
- Intervention type
- other
- Primary sponsor
- University of Ontario Institute of Technology
- Location
- Oshawa, Canada
- Phase
- N/A
- Start date
- Sep 18, 2023
- End date
- Jun 01, 2025
- Enrollment
- 672 participants
Overall nutrition knowledge,Overall nutrition knowledge,Overall nutrition knowledge
This trial will test the hypothesis that a digital curriculum-based nutrition education
 intervention using the Foodbot Factory serious game (i.e., a game designed for learning)
 leads to greater student engagement and learning about nutrition, compared to conventional
 nutrition education (e.g., worksheets), among students in Grades 4 and 5 in Ontario, Canada.
 This hypothesis is based on existing research suggesting that digital serious games, when
 well-integrated into the classroom setting, promote greater student engagement, learning and
 knowledge retention.
- Registry
- ClinicalTrials.gov
- Trial ID
- NCT05979259
- Type
- Non-Device Trial
Access comprehensive clinical trial information for NCT05979259 through Pure Global AI's free database. This phase not specified trial is sponsored by University of Ontario Institute of Technology and is currently Recruiting. The study focuses on Nutrition, Healthy. Target enrollment is 672 participants.
This page provides complete trial specifications, intervention details, outcomes, and location information. Pure Global AI offers free access to ClinicalTrials.gov data, helping medical device and pharmaceutical companies navigate clinical research efficiently.